Talk:VOCALOID5/@comment-34440083-20190401015908/@comment-53539-20190401083412

PS uses a Vocaloid API, meaning that its base capabilities can only be that of the main software. Essentially its like taking the capabilities of Vocaloid and scrapping the interface system, putting your own in place and then building additional things. There are parts of Vocaloid missing, but XSY apparently was part of V4. The Unity version used a V2 API I believe, and I wouldn't be surprised in the retirement of V2 is linked to this softwares ending disappearance. For a long time V2 was used for a great deal of things, their now using V3 API I think for everything.

The removal of XSY may be a permanent thing for all we know. As I said before, sometimes features exist within a software only because a member of the team devs was on the development team of the software. Adobe Photoshop has had features added and then removed as members moved on as well as just because they were not popular. Kenmochi went during the lifespan of V4, so it could tied to that.

The other issue is if you read up the XSY page I've written a lot of the problems of the feature. Despite that I do support its existence because people liked it. As bad as the function was it should have remained. I'm not sad its gone though as its a level playing field without it, plus "Styles" actually are better replacements overall as this function makes Vocaloids fit any style you want, meaning its more predictable. XSY's main problem was it would play up too often, few people seemed to realise how bad it was, I know westerners just use it as a toy. The jest of the problem I can example like I did with the XSY page is why would you make the normal IA vocal fit "Rock music" when IA Rocks already exists... And does the job better then IA XSY with Rocks would do. The worst part was still if you just XSY'ed two very differnet characters voicebanks like Cul and Gachapoid.