Board Thread:Wiki Discussion/@comment-139.193.209.167-20140119205337/@comment-32500188-20140120142139

Pretty much... only, it's going to require even more delicate editing once it's imported into V3, because half of the pitch bends will be all over the place. Someone posted a video on NND explaining how it works in that way (though I'm not expecting anyone to actually understand) basically showing how the pitches and intonation of the voice can be changed. Around 3:39 in the video, it then shows how the exported VSQx file looks in V3 Editor, and demonstrates how it sounds without editing... then right after that, with tweaks to the PIT and PBS Parameters.

(*adds to personal "Must Buy As Soon As Tax Refund Comes In" list*) I find that pretty awesome... a lot of "talkloid" makers could use that function to their advantage.