Talk:Hatsune Miku -Project DIVA- Arcade Future Tone/@comment-108.19.62.62-20160929162137/@comment-96.58.241.58-20161202031913

Long Version

I've heard a 2 reasons (for both saturation and Kagamine Hachi Hachi Flower Fight), 1) a framerate issue (you might see this in visual heavy songs such as the part of God-Tier Tune/Kami Kyouku when Miku appears at the end of the song) and/or 2) Crypton and/or SEGA was unable to contact the producers for permission to put their songs onto the PS4 (fatP and Moja-P). The first one can explain Kagamine Hachi Hachi Flower Fight pretty well, but not so well for saturation since saturation's PV isn't visual heavy. The second one doesn't make to much sense (since the songs have already been featured before and Mojo-P is still active. I'm unsure of fatP's status though) but I've heard it going around so I thought I'd mention it.

TL;DR - No one knows but we are theorizing. If anyone knows for sure then tell you world so we can know please and thank you.