Thread:Damesukekun/@comment-4946341-20190927032346

Hello Damesukekun! I am interested in adding missed information to AKAZA/Unity-chan's page so it does not look so bare. There is a series of interviews from her illustrator ntny I'd like assistance with. I've used google translate to get a basic idea of what's being said at some parts but was hoping to flesh it out more and correct any mistakes. If you could glance over this interview and compare it to my summary i have so far, I would very much appreciate it

Here is the link to the specific PROJECT AKAZA interview: http://unity-chan.com/contents/interview/vocaloid-vol05/

"ntny, AKAZA and Kohaku’s illustrator, gives some some insight about AKAZA and Kohaku’s creation in an interview. AKAZA is from a dystopian world  housands of years later from Unity's (Kohaku’s) world in an era known as the “AKAZA Period”. In her world, long after the death of Otori Kohaku, the world has fallen into a world where unity is gone and the people are tired of creation.

"The essence or theme of PROJECT: AKAZA is "Don't be afraid to create a work! Don't be afraid to evaluate!”, this is referenced again in a plaque featured at Comiket 89 featuring “WORDS FOR AKAZA” (see https://vignette.wikia.nocookie.net/vocaloid/images/1/1f/UNITY-CHAN%21%C3%97VOCALOID_COMIKET_89_Booth_B.jpg/revision/latest?cb=20190905221157 )

AKAZA's name is derized from ancient Indo-European Sanskrit and means "sky".

ntny expresses when asked if the voicebank is built for Unity-chan's character or AKAZA thatPROJECT: AKAZA's voice is AKAZA's voice, and AKAZA is based on Unity-chan. AKAZA and Kohaku are refered to as “ONAJIMONO”, alluding that the pair may be one in the same.

ntny had raised concerns of Unity-chan becoming a VOCALOID and how there are people who know characters such as Hatsune Miku but do not know of VOCALOID. ntny had designed Unity-chan aimed more at game developers and had no part designed for a VOCALOID." 